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Billy Patton
Billy Patton
Senior/Lead Concept Artist seeking work.
Seattle, United States

Summary

Senior/Lead Concept Artist working in the video game industry.

I have worked across several disciplines, including sequential art, toy design, console, mobile and social games.

Specialties: Illustration, Sequential/Storyboard Art, Character Design, Vehicle and Tech Design, Weapon Design, Costume Design.

Skills

IllustrationCharacter DesignConcept ArtStoryboardingComic Art

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
Manga Studio
Manga Studio
SketchUp
SketchUp

Productions

    • Mobile Game
      Kitty City
    • Year
      2017
    • Role
      Senior Concept Artist
    • Company
      Jam City
    • Mobile Game
      Poker Heroes
    • Year
      2015
    • Role
      Lead Artist
    • Company
      Fat Rascal Games
    • Video Game
      The Unmaking
    • Year
      2014
    • Role
      Concept Artist
    • Company
      Amazon Game Studios

Experience

  • Senior Concept Artist at Zynga, Inc
    San Francisco
    July 2020 - Present

    Working on an Unannounced game at Zynga, providing concept, marketing, and being as generally helpful to the team as I can.

  • Senior Concept Artist at Contractor
    Renton, United States of America
    August 2017 - June 2020

    Created concept art, animation, FX, in-game, 2D and 3D assets, characters, environments, and props for a variety of clients.

    • Client: CMD Agency, Portland Or. (3-month contract) - Principal Artist, Outrush Ordinary Advertising Campaign and Mobile Game for Microsoft Surface and The National Football League. Concepted and created in-game, 2D assets for endless runner type game. This included Tiling Backgrounds, collectible items, and Character Concepts based on NFL athletes.

    • Client: Microsoft, Inc. (12-month contract) - Create art and animation following our specific set of guidelines for Mixer Season 2, an initiative launched to increase viewer engagement with streamers on the Mixer Streamer Platform

    • Client: Proscenium, Inc. – Created two custom comic books for internal use following script and guidelines provided by the client.

    • Client: Hasbro, Inc. Created concept art for Marvel Superheroes and Star Wars toy lines.

  • Senior Concept Artist at Jam City, Inc
    Culver City, United States of America
    November 2015 - August 2017

    Created 2D concept and marketing art.

    Created a few in-game 3D assets and textures.

    Created game pitches and help develop game ideas

    Daily Game Tests

  • Sr. Artist/Concept Artist at Amazon Game Studios
    Seattle, WA, United States of America
    July 2011 - September 2014

    Concept and Production art for Mobile and Social Games.

    Including:

    Preliminary sketches

    Storyboarding gameplay and UI

    Vector and raster Illustrations

    Character, creature, prop, and environment concepts

  • Sr. Artist at Fat Rascal Games
    Bellevue, WA, United States of America
    January 2015 - Present

    Helped define the style and look of an upcoming game.

    Created concepts and character art assets (2D)

    Illustrated marketing art assets